3 month contract with Plastic Wax as Unity Generalist / FX artist for VR based work. Closely working with the animation team, piping animation assets into engine, creating VFX, coding for interaction and effects.
Independent game development and technical art
3 month contract with Plastic Wax as Unity Generalist / FX artist for VR based work. Closely working with the animation team, piping animation assets into engine, creating VFX, coding for interaction and effects.